TEST
Offline 176.124.164.7:28015 checked 17d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include TEST?
These Rust Pop Watch lists include TEST: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TEST mean?
The game's server browser picks up these tags from TEST: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does TEST rank against other Rust servers?
A seven-day player-hours placing of #13,613 puts TEST in the top 62% of all ranked servers.
How many players are on TEST right now?
TEST went quiet 17 days 16 hours ago and is offline at the moment.
About the server
Is TEST online, and how reliable is it?
TEST shows as offline, last spotted 17 days 16 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 10 October 2026.
Where is TEST located?
There is no region from TEST. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 176.124.164.7:28015.
Which Rust version is TEST on?
Rust network protocol 2634 and build 166652 is the version TEST runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on TEST?
TEST's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 17 days 16 hours is when the present world was made.
Rules and settings
Which map does TEST run?
TEST uses a procedural map, which the game generates.
What are the rules and settings on TEST?
The name of TEST says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join TEST?
The console method: start Rust, press F1, and type client.connect 176.124.164.7:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.