MarasLand
Offline 176.129.148.100:28015 checked 13d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include MarasLand?
These Rust Pop Watch lists include MarasLand: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on MarasLand mean?
The game's server browser picks up these tags from MarasLand: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does MarasLand rank against other Rust servers?
The last seven days of player hours place MarasLand at #14,720, in the top 68% of all ranked servers.
How many players are on MarasLand right now?
Offline now, MarasLand was last spotted 13 days 13 hours ago.
Server facts
Is MarasLand online, and how reliable is it?
The server MarasLand is not online now; 13 days 13 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 14 October 2026.
Where is MarasLand located?
No region is published by MarasLand. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 176.129.148.100:28015.
Which Rust version is MarasLand on?
Rust network protocol 2634 and build 167781 is the version MarasLand runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on MarasLand?
MarasLand's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 11 hours.
Rules and settings
Which map does MarasLand run?
MarasLand uses a procedural map, which the game generates.
What are the rules and settings on MarasLand?
No gather rate appears in the name of MarasLand. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join MarasLand?
The console method: start Rust, press F1, and type client.connect 176.129.148.100:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.