GOD Over Djinn
Offline 176.130.225.67:28015 checked 32d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include GOD Over Djinn?
These are the Rust Pop Watch lists that include GOD Over Djinn: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on GOD Over Djinn mean?
These are the tags GOD Over Djinn publishes for the browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does GOD Over Djinn rank against other Rust servers?
The last seven days of player hours place GOD Over Djinn at #14,439, in the top 61% of all ranked servers.
How many players are on GOD Over Djinn right now?
The last sighting of GOD Over Djinn was 32 days 8 hours ago, and it is offline now.
About the server
Is GOD Over Djinn online, and how reliable is it?
GOD Over Djinn shows as offline, last spotted 32 days 8 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 26 September 2026.
Where is GOD Over Djinn located?
No region is published by GOD Over Djinn. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 176.130.225.67:28015.
Which Rust version is GOD Over Djinn on?
On Linux, GOD Over Djinn runs Rust network protocol 2633 and build 163493. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on GOD Over Djinn?
GOD Over Djinn's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 50 days 7 hours.
The rules
Which map does GOD Over Djinn run?
Generated by the game with seed 13318201, the map on GOD Over Djinn is procedural and 5,500 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on GOD Over Djinn?
The name of GOD Over Djinn says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
How to join
How do I join GOD Over Djinn?
Enter client.connect 176.130.225.67:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.