Development Server
Offline 176.2.188.143:28015 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Development Server?
These are the Rust Pop Watch lists that include Development Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Development Server mean?
For the server browser, Development Server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): There are 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Development Server rank against other Rust servers?
A seven-day player-hours placing of #15,426 puts Development Server in the top 69% of all ranked servers.
How many players are on Development Server right now?
Development Server went quiet 4 days 18 hours ago and is offline at the moment. It has averaged 0 players over the last seven days.
Server facts
Is Development Server online, and how reliable is it?
Development Server shows as offline, last spotted 4 days 18 hours ago. It was up 1% of the time over the last 4 full days, 1 of 96 hours in total. Rust Pop Watch's first record of it is 23 October 2026.
Where is Development Server located?
There is no region from Development Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 176.2.188.143:28015.
Which Rust version is Development Server on?
On Windows, Development Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Development Server?
Too few wipes are on record for Development Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 9 days 17 hours is when the present world was made.
The rules
Which map does Development Server run?
The map on Development Server is procedural, made by the game.
What are the rules and settings on Development Server?
Nothing in the name tells you the gather rate on Development Server. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Development Server?
Enter client.connect 176.2.188.143:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.