Development Server
Offline 176.2.29.195:28015 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Development Server?
You'll find Development Server on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Development Server mean?
For the server browser, Development Server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): There are 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Development Server rank against other Rust servers?
The last seven days of player hours place Development Server at #15,399, in the top 69% of all ranked servers.
How many players are on Development Server right now?
Offline now, Development Server was last spotted 2 days 22 hours ago. It has averaged 0 players over the last seven days.
Server details
Is Development Server online, and how reliable is it?
The server Development Server is not online now; 2 days 22 hours have passed since it was last seen. The last 2 full days saw uptime of 0%, with 0 out of 48 hours online. It came to Rust Pop Watch's attention on 25 October 2026.
Where is Development Server located?
There is no region from Development Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 176.2.29.195:28015.
Which Rust version is Development Server on?
On Windows, Development Server runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Development Server?
Too few wipes are on record for Development Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 9 days 9 hours.
Rules and settings
Which map does Development Server run?
Development Server uses a procedural map, which the game generates.
What are the rules and settings on Development Server?
No gather rate appears in the name of Development Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Development Server?
The console method: start Rust, press F1, and type client.connect 176.2.29.195:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.