Development Server
Offline 176.2.42.244:28015 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Development Server?
You'll find Development Server on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Development Server mean?
The game's server browser picks up these tags from Development Server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): It has 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Development Server rank against other Rust servers?
Player hours over the last week rank Development Server at #11,968, within the top 54% of ranked servers.
How many players are on Development Server right now?
The last sighting of Development Server was 3 days 9 hours ago, and it is offline now. Peak for the week was 1, against an average of 0 players.
Server facts
Is Development Server online, and how reliable is it?
Down at the moment: Development Server was last seen 3 days 9 hours ago. The last 3 full days saw uptime of 4%, with 3 out of 72 hours online. The first time Rust Pop Watch saw it was 24 October 2026.
Where is Development Server located?
There is no region from Development Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 176.2.42.244:28015.
Which Rust version is Development Server on?
Rust network protocol 2635 and build 168909 is the version Development Server runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Development Server?
The record of Development Server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 9 days 19 hours.
Map and rules
Which map does Development Server run?
Development Server uses a procedural map, which the game generates.
What are the rules and settings on Development Server?
The name of Development Server says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Development Server?
The console method: start Rust, press F1, and type client.connect 176.2.42.244:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.