GridControlTest
Offline 176.224.105.75:29261 checked 16d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include GridControlTest?
You'll find GridControlTest on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on GridControlTest mean?
These are the tags GridControlTest publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): It has 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does GridControlTest rank against other Rust servers?
A seven-day player-hours placing of #15,519 puts GridControlTest in the top 71% of all ranked servers.
How many players are on GridControlTest right now?
The last sighting of GridControlTest was 16 days 21 hours ago, and it is offline now.
Server details
Is GridControlTest online, and how reliable is it?
GridControlTest shows as offline, last spotted 16 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 10 October 2026.
Where is GridControlTest located?
No region is published by GridControlTest. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 176.224.105.75:29261.
Which Rust version is GridControlTest on?
On Windows, GridControlTest runs Rust network protocol 2634 and build 167584. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on GridControlTest?
Too few wipes are on record for GridControlTest to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days 14 hours.
Rules and settings
Which map does GridControlTest run?
The map on GridControlTest is procedural, made by the game.
What are the rules and settings on GridControlTest?
No gather rate appears in the name of GridControlTest. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Getting in
How do I join GridControlTest?
The console method: start Rust, press F1, and type client.connect 176.224.105.75:29261. Launch Rust on this page is another way, opening Rust via Steam and connecting.