myserver
Offline 176.59.148.106:28015 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include myserver?
These are the Rust Pop Watch lists that include myserver: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on myserver mean?
The game's server browser picks up these tags from myserver: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): It has 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does myserver rank against other Rust servers?
A seven-day player-hours placing of #15,373 puts myserver in the top 69% of all ranked servers.
How many players are on myserver right now?
The last sighting of myserver was 3 days 20 hours ago, and it is offline now. Across the past week it drew an average of 0 players.
About the server
Is myserver online, and how reliable is it?
The server myserver is not online now; 3 days 20 hours have passed since it was last seen. Out of 72 hours in the last 3 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 24 October 2026.
Where is myserver located?
There is no region from myserver. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 176.59.148.106:28015.
Which Rust version is myserver on?
Rust network protocol 2635 and build 168909 is the version myserver runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on myserver?
Too few wipes are on record for myserver to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 20 hours.
Rules and settings
Which map does myserver run?
myserver uses a procedural map, which the game generates.
What are the rules and settings on myserver?
No gather rate appears in the name of myserver. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join myserver?
Enter client.connect 176.59.148.106:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.