Rust Oxide Dev - Local
Offline 176.60.35.31:28115 checked 15d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Rust Oxide Dev - Local?
You'll find Rust Oxide Dev - Local on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust Oxide Dev - Local mean?
These are the tags Rust Oxide Dev - Local publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): There are 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Rust Oxide Dev - Local rank against other Rust servers?
Player hours over the last week rank Rust Oxide Dev - Local at #13,675, within the top 63% of ranked servers.
How many players are on Rust Oxide Dev - Local right now?
Offline now, Rust Oxide Dev - Local was last spotted 15 days 19 hours ago.
About the server
Is Rust Oxide Dev - Local online, and how reliable is it?
Rust Oxide Dev - Local shows as offline, last spotted 15 days 19 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 13 October 2026.
Where is Rust Oxide Dev - Local located?
No region is published by Rust Oxide Dev - Local. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 176.60.35.31:28115.
Which Rust version is Rust Oxide Dev - Local on?
Rust network protocol 2634 and build 167781 is the version Rust Oxide Dev - Local runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Rust Oxide Dev - Local?
Too few wipes are on record for Rust Oxide Dev - Local to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 1 hours.
Rules and settings
Which map does Rust Oxide Dev - Local run?
Rust Oxide Dev - Local uses a procedural map, which the game generates.
What are the rules and settings on Rust Oxide Dev - Local?
The name of Rust Oxide Dev - Local says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Rust Oxide Dev - Local?
Enter client.connect 176.60.35.31:28115 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.