Rust Oxide Dev - Local
Offline 176.60.46.132:28115 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Rust Oxide Dev - Local?
You'll find Rust Oxide Dev - Local on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust Oxide Dev - Local mean?
The game's server browser picks up these tags from Rust Oxide Dev - Local: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp2 (Max players): It has 2 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Rust Oxide Dev - Local rank against other Rust servers?
Player hours over the last week rank Rust Oxide Dev - Local at #14,602, within the top 65% of ranked servers.
How many players are on Rust Oxide Dev - Local right now?
Rust Oxide Dev - Local went quiet 24 days 21 hours ago and is offline at the moment.
Server facts
Is Rust Oxide Dev - Local online, and how reliable is it?
Down at the moment: Rust Oxide Dev - Local was last seen 24 days 21 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 3 October 2026.
Where is Rust Oxide Dev - Local located?
There is no region from Rust Oxide Dev - Local. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 176.60.46.132:28115.
Which Rust version is Rust Oxide Dev - Local on?
Rust network protocol 2634 and build 166652 is the version Rust Oxide Dev - Local runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Rust Oxide Dev - Local?
Rust Oxide Dev - Local's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 25 days 20 hours.
The rules
Which map does Rust Oxide Dev - Local run?
A procedural map is what Rust Oxide Dev - Local runs, generated by the game.
What are the rules and settings on Rust Oxide Dev - Local?
The name of Rust Oxide Dev - Local says nothing about gather rate. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Rust Oxide Dev - Local?
Enter client.connect 176.60.46.132:28115 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.