Rust Oxide Dev - Local
Offline 176.60.48.103:28115 checked 7d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Rust Oxide Dev - Local?
These Rust Pop Watch lists include Rust Oxide Dev - Local: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust Oxide Dev - Local mean?
For the server browser, Rust Oxide Dev - Local lists these tags: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): There are 2 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Rust Oxide Dev - Local rank against other Rust servers?
Player hours over the last week rank Rust Oxide Dev - Local at #13,145, within the top 59% of ranked servers.
How many players are on Rust Oxide Dev - Local right now?
Offline now, Rust Oxide Dev - Local was last spotted 7 days 12 hours ago. Averaging 1 players across seven days, it topped out at 1.
Server facts
Is Rust Oxide Dev - Local online, and how reliable is it?
The server Rust Oxide Dev - Local is not online now; 7 days 12 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 2, a 1% uptime. The first time Rust Pop Watch saw it was 17 October 2026.
Where is Rust Oxide Dev - Local located?
There is no region from Rust Oxide Dev - Local. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 176.60.48.103:28115.
Which Rust version is Rust Oxide Dev - Local on?
On Windows, Rust Oxide Dev - Local runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Rust Oxide Dev - Local?
Too few wipes are on record for Rust Oxide Dev - Local to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 22 hours.
The rules
Which map does Rust Oxide Dev - Local run?
The map on Rust Oxide Dev - Local is procedural, made by the game.
What are the rules and settings on Rust Oxide Dev - Local?
The name of Rust Oxide Dev - Local says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Rust Oxide Dev - Local?
The console method: start Rust, press F1, and type client.connect 176.60.48.103:28115. Launch Rust on this page is another way, opening Rust via Steam and connecting.