Rust Oxide Dev - Local
Offline 176.60.48.184:28115 checked 20d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 12:35 UTC22d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Rust Oxide Dev - Local?
You'll find Rust Oxide Dev - Local on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust Oxide Dev - Local mean?
For the server browser, Rust Oxide Dev - Local lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp2 (Max players): There are 2 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Rust Oxide Dev - Local rank against other Rust servers?
A seven-day player-hours placing of #15,249 puts Rust Oxide Dev - Local in the top 69% of all ranked servers.
How many players are on Rust Oxide Dev - Local right now?
Rust Oxide Dev - Local went quiet 20 days 16 hours ago and is offline at the moment.
About the server
Is Rust Oxide Dev - Local online, and how reliable is it?
The server Rust Oxide Dev - Local is not online now; 20 days 16 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 7 October 2026.
Where is Rust Oxide Dev - Local located?
No region is published by Rust Oxide Dev - Local. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 176.60.48.184:28115.
Which Rust version is Rust Oxide Dev - Local on?
On Windows, Rust Oxide Dev - Local runs Rust network protocol 2634 and build 167231. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on Rust Oxide Dev - Local when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Rust Oxide Dev - Local?
Rust Oxide Dev - Local's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 22 days 1 hours is when the present world was made.
Rules and settings
Which map does Rust Oxide Dev - Local run?
A procedural map is what Rust Oxide Dev - Local runs, generated by the game.
What are the rules and settings on Rust Oxide Dev - Local?
No gather rate appears in the name of Rust Oxide Dev - Local. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Rust Oxide Dev - Local?
Enter client.connect 176.60.48.184:28115 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.