RPV automatic local test
Offline 176.60.52.61:49236 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RPV automatic local test?
You'll find RPV automatic local test on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on RPV automatic local test mean?
For the server browser, RPV automatic local test lists these tags: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): There are 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does RPV automatic local test rank against other Rust servers?
Player hours over the last week rank RPV automatic local test at #15,411, within the top 69% of ranked servers.
How many players are on RPV automatic local test right now?
Offline now, RPV automatic local test was last spotted 5 days 19 hours ago. It has averaged 0 players over the last seven days.
Server facts
Is RPV automatic local test online, and how reliable is it?
The server RPV automatic local test is not online now; 5 days 19 hours have passed since it was last seen. Out of 120 hours in the last 5 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 22 October 2026.
Where is RPV automatic local test located?
No region is published by RPV automatic local test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 176.60.52.61:49236.
Which Rust version is RPV automatic local test on?
Rust network protocol 2634 and build 167781 is the version RPV automatic local test runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on RPV automatic local test?
The record of RPV automatic local test's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 5 days 19 hours is when the present world was made.
The rules
Which map does RPV automatic local test run?
RPV automatic local test uses a procedural map, which the game generates.
What are the rules and settings on RPV automatic local test?
The name of RPV automatic local test says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
How to join
How do I join RPV automatic local test?
Enter client.connect 176.60.52.61:49236 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.