RPV automatic local test
Offline 176.60.52.61:50364 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RPV automatic local test?
These Rust Pop Watch lists include RPV automatic local test: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on RPV automatic local test mean?
For the server browser, RPV automatic local test lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does RPV automatic local test rank against other Rust servers?
Player hours over the last week rank RPV automatic local test at #15,351, within the top 69% of ranked servers.
How many players are on RPV automatic local test right now?
Offline now, RPV automatic local test was last spotted 6 days 14 hours ago. It has averaged 0 players over the last seven days.
Server details
Is RPV automatic local test online, and how reliable is it?
RPV automatic local test shows as offline, last spotted 6 days 14 hours ago. Out of 144 hours in the last 6 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 22 October 2026.
Where is RPV automatic local test located?
There is no region from RPV automatic local test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 176.60.52.61:50364.
Which Rust version is RPV automatic local test on?
Rust network protocol 2634 and build 167781 is the version RPV automatic local test runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on RPV automatic local test?
The record of RPV automatic local test's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 6 days 14 hours.
Rules and settings
Which map does RPV automatic local test run?
A procedural map is what RPV automatic local test runs, generated by the game.
What are the rules and settings on RPV automatic local test?
No gather rate appears in the name of RPV automatic local test. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. The VAC anti-cheat from Valve is on.
How to join
How do I join RPV automatic local test?
Enter client.connect 176.60.52.61:50364 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.