RPV automatic local test
Offline 176.60.52.61:51074 checked 7d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RPV automatic local test?
You'll find RPV automatic local test on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RPV automatic local test mean?
The game's server browser picks up these tags from RPV automatic local test: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): It has 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does RPV automatic local test rank against other Rust servers?
A seven-day player-hours placing of #15,326 puts RPV automatic local test in the top 69% of all ranked servers.
How many players are on RPV automatic local test right now?
RPV automatic local test went quiet 7 days 2 hours ago and is offline at the moment. Across the past week it drew an average of 0 players.
About the server
Is RPV automatic local test online, and how reliable is it?
Down at the moment: RPV automatic local test was last seen 7 days 2 hours ago. The last 6 full days saw uptime of 0%, with 0 out of 144 hours online. Rust Pop Watch's first record of it is 22 October 2026.
Where is RPV automatic local test located?
No region is published by RPV automatic local test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 176.60.52.61:51074.
Which Rust version is RPV automatic local test on?
On Windows, RPV automatic local test runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on RPV automatic local test?
Too few wipes are on record for RPV automatic local test to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 7 days 2 hours is when the present world was made.
Map and rules
Which map does RPV automatic local test run?
The map on RPV automatic local test is procedural, made by the game.
What are the rules and settings on RPV automatic local test?
No gather rate appears in the name of RPV automatic local test. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join RPV automatic local test?
Enter client.connect 176.60.52.61:51074 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.