RPV automatic local test
Offline 176.60.52.61:54301 checked 7d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RPV automatic local test?
You'll find RPV automatic local test on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RPV automatic local test mean?
For the server browser, RPV automatic local test lists these tags: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does RPV automatic local test rank against other Rust servers?
The last seven days of player hours place RPV automatic local test at #15,335, in the top 69% of all ranked servers.
How many players are on RPV automatic local test right now?
Offline now, RPV automatic local test was last spotted 7 days 8 hours ago. It has averaged 0 players over the last seven days.
Server details
Is RPV automatic local test online, and how reliable is it?
RPV automatic local test shows as offline, last spotted 7 days 8 hours ago. Out of 144 hours in the last 6 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 22 October 2026.
Where is RPV automatic local test located?
No region is published by RPV automatic local test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 176.60.52.61:54301.
Which Rust version is RPV automatic local test on?
Rust network protocol 2634 and build 167781 is the version RPV automatic local test runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on RPV automatic local test?
RPV automatic local test's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 7 days 8 hours is when the present world was made.
Map and rules
Which map does RPV automatic local test run?
The map on RPV automatic local test is procedural, made by the game.
What are the rules and settings on RPV automatic local test?
The name of RPV automatic local test says nothing about gather rate. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.
How to join
How do I join RPV automatic local test?
Enter client.connect 176.60.52.61:54301 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.