RPV automatic local test
Offline 176.60.52.61:56725 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RPV automatic local test?
These Rust Pop Watch lists include RPV automatic local test: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on RPV automatic local test mean?
These are the tags RPV automatic local test publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): There are 1 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does RPV automatic local test rank against other Rust servers?
Player hours over the last week rank RPV automatic local test at #15,338, within the top 69% of ranked servers.
How many players are on RPV automatic local test right now?
RPV automatic local test went quiet 6 days 20 hours ago and is offline at the moment. The seven-day average sits at 0 players.
Server details
Is RPV automatic local test online, and how reliable is it?
RPV automatic local test shows as offline, last spotted 6 days 20 hours ago. The last 6 full days saw uptime of 0%, with 0 out of 144 hours online. The first time Rust Pop Watch saw it was 22 October 2026.
Where is RPV automatic local test located?
No region is published by RPV automatic local test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 176.60.52.61:56725.
Which Rust version is RPV automatic local test on?
On Windows, RPV automatic local test runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on RPV automatic local test?
Too few wipes are on record for RPV automatic local test to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 6 days 21 hours is when the present world was made.
Rules and settings
Which map does RPV automatic local test run?
The map on RPV automatic local test is procedural, made by the game.
What are the rules and settings on RPV automatic local test?
Nothing in the name tells you the gather rate on RPV automatic local test. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join RPV automatic local test?
Enter client.connect 176.60.52.61:56725 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.