RPV automatic local test
Offline 176.60.52.61:60532 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RPV automatic local test?
These Rust Pop Watch lists include RPV automatic local test: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on RPV automatic local test mean?
The game's server browser picks up these tags from RPV automatic local test: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does RPV automatic local test rank against other Rust servers?
Player hours over the last week rank RPV automatic local test at #15,349, within the top 69% of ranked servers.
How many players are on RPV automatic local test right now?
RPV automatic local test went quiet 6 days 10 hours ago and is offline at the moment. The seven-day average sits at 0 players.
Server details
Is RPV automatic local test online, and how reliable is it?
RPV automatic local test shows as offline, last spotted 6 days 10 hours ago. It was up 0% of the time over the last 6 full days, 0 of 144 hours in total. Rust Pop Watch's first record of it is 22 October 2026.
Where is RPV automatic local test located?
There is no region from RPV automatic local test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 176.60.52.61:60532.
Which Rust version is RPV automatic local test on?
Rust network protocol 2634 and build 167781 is the version RPV automatic local test runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on RPV automatic local test?
RPV automatic local test's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 10 hours.
Map and rules
Which map does RPV automatic local test run?
A procedural map is what RPV automatic local test runs, generated by the game.
What are the rules and settings on RPV automatic local test?
Nothing in the name tells you the gather rate on RPV automatic local test. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join RPV automatic local test?
The console method: start Rust, press F1, and type client.connect 176.60.52.61:60532. Launch Rust on this page is another way, opening Rust via Steam and connecting.