RPV automatic local test
Offline 176.60.52.61:60741 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RPV automatic local test?
These Rust Pop Watch lists include RPV automatic local test: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on RPV automatic local test mean?
The game's server browser picks up these tags from RPV automatic local test: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does RPV automatic local test rank against other Rust servers?
A seven-day player-hours placing of #15,351 puts RPV automatic local test in the top 69% of all ranked servers.
How many players are on RPV automatic local test right now?
The last sighting of RPV automatic local test was 6 days 23 hours ago, and it is offline now. It has averaged 0 players over the last seven days.
Server details
Is RPV automatic local test online, and how reliable is it?
RPV automatic local test shows as offline, last spotted 6 days 23 hours ago. It was up 0% of the time over the last 6 full days, 0 of 144 hours in total. Rust Pop Watch's first record of it is 22 October 2026.
Where is RPV automatic local test located?
No region is published by RPV automatic local test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 176.60.52.61:60741.
Which Rust version is RPV automatic local test on?
Rust network protocol 2634 and build 167781 is the version RPV automatic local test runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on RPV automatic local test?
Too few wipes are on record for RPV automatic local test to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 6 days 23 hours.
Rules and settings
Which map does RPV automatic local test run?
RPV automatic local test uses a procedural map, which the game generates.
What are the rules and settings on RPV automatic local test?
No gather rate appears in the name of RPV automatic local test. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join RPV automatic local test?
The console method: start Rust, press F1, and type client.connect 176.60.52.61:60741. Launch Rust on this page is another way, opening Rust via Steam and connecting.