RPV automatic local test
Offline 176.60.52.61:60773 checked 7d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RPV automatic local test?
You'll find RPV automatic local test on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RPV automatic local test mean?
The game's server browser picks up these tags from RPV automatic local test: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does RPV automatic local test rank against other Rust servers?
Player hours over the last week rank RPV automatic local test at #15,318, within the top 69% of ranked servers.
How many players are on RPV automatic local test right now?
Offline now, RPV automatic local test was last spotted 7 days 16 hours ago.
About the server
Is RPV automatic local test online, and how reliable is it?
The server RPV automatic local test is not online now; 7 days 16 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 22 October 2026.
Where is RPV automatic local test located?
No region is published by RPV automatic local test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 176.60.52.61:60773.
Which Rust version is RPV automatic local test on?
Rust network protocol 2634 and build 167781 is the version RPV automatic local test runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on RPV automatic local test?
RPV automatic local test's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 7 days 16 hours.
Rules and settings
Which map does RPV automatic local test run?
RPV automatic local test uses a procedural map, which the game generates.
What are the rules and settings on RPV automatic local test?
The name of RPV automatic local test says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Getting in
How do I join RPV automatic local test?
Enter client.connect 176.60.52.61:60773 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.