RPV automatic local test
Offline 176.60.52.61:62513 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RPV automatic local test?
These Rust Pop Watch lists include RPV automatic local test: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on RPV automatic local test mean?
The game's server browser picks up these tags from RPV automatic local test: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does RPV automatic local test rank against other Rust servers?
The last seven days of player hours place RPV automatic local test at #15,399, in the top 69% of all ranked servers.
How many players are on RPV automatic local test right now?
Offline now, RPV automatic local test was last spotted 5 days 21 hours ago. The seven-day average sits at 0 players.
About the server
Is RPV automatic local test online, and how reliable is it?
The server RPV automatic local test is not online now; 5 days 21 hours have passed since it was last seen. The last 5 full days saw uptime of 0%, with 0 out of 120 hours online. The first time Rust Pop Watch saw it was 22 October 2026.
Where is RPV automatic local test located?
There is no region from RPV automatic local test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 176.60.52.61:62513.
Which Rust version is RPV automatic local test on?
Rust network protocol 2634 and build 167781 is the version RPV automatic local test runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on RPV automatic local test?
Too few wipes are on record for RPV automatic local test to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 21 hours.
Rules and settings
Which map does RPV automatic local test run?
The map on RPV automatic local test is procedural, made by the game.
What are the rules and settings on RPV automatic local test?
No gather rate appears in the name of RPV automatic local test. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join RPV automatic local test?
Enter client.connect 176.60.52.61:62513 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.