My Test Server
Offline 176.62.183.143:28015 checked 45d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include My Test Server?
These Rust Pop Watch lists include My Test Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My Test Server mean?
For the server browser, My Test Server lists these tags: gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): There are 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does My Test Server rank against other Rust servers?
The last seven days of player hours place My Test Server at #13,591, in the top – of all ranked servers.
How many players are on My Test Server right now?
Offline now, My Test Server was last spotted 45 days 13 hours ago.
Server facts
Is My Test Server online, and how reliable is it?
My Test Server shows as offline, last spotted 45 days 13 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Where is My Test Server located?
No region is published by My Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 176.62.183.143:28015.
Which Rust version is My Test Server on?
Rust network protocol 2633 and build 163794 is the version My Test Server runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on My Test Server?
My Test Server's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 47 days 12 hours.
The rules
Which map does My Test Server run?
A procedural map is what My Test Server runs, generated by the game.
What are the rules and settings on My Test Server?
Nothing in the name tells you the gather rate on My Test Server. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join My Test Server?
The console method: start Rust, press F1, and type client.connect 176.62.183.143:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.