nameserver
Offline 176.97.130.231:28015 checked 41d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include nameserver?
These Rust Pop Watch lists include nameserver: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on nameserver mean?
These are the tags nameserver publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp15 (Max players): It has 15 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): To join, your game must be on the same protocol version: 2632; cs160556 (Build): Game build: 160556; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does nameserver rank against other Rust servers?
The last seven days of player hours place nameserver at #15,488, in the top – of all ranked servers.
How many players are on nameserver right now?
Offline now, nameserver was last spotted 41 days 4 hours ago.
About the server
Is nameserver online, and how reliable is it?
nameserver shows as offline, last spotted 41 days 4 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 16 September 2026.
Where is nameserver located?
No region is published by nameserver. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 176.97.130.231:28015.
Which Rust version is nameserver on?
On Windows, nameserver runs Rust network protocol 2632 and build 160556. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on nameserver?
The record of nameserver's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 71 days 22 hours is when the present world was made.
Map and rules
Which map does nameserver run?
The map on nameserver is procedural, made by the game.
What are the rules and settings on nameserver?
The name of nameserver says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join nameserver?
Enter client.connect 176.97.130.231:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.