Creative / Build 2
Offline 177.116.139.243:28035 checked 20h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Creative / Build 2?
You'll find Creative / Build 2 on the following Rust Pop Watch lists: Build and creative servers, live, Community servers, by the numbers and Rust creative servers, watched. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Creative / Build 2 mean?
These are the tags Creative / Build 2 publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): It has 3 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Creative / Build 2 rank against other Rust servers?
Player hours over the last week rank Creative / Build 2 at #6,162, within the top 28% of ranked servers.
How many players are on Creative / Build 2 right now?
Creative / Build 2 went quiet 20 hours ago and is offline at the moment. Averaging 1 players across seven days, it topped out at 2. Over the last 48 hours, the fullest hour was 15:00 UTC, averaging 1 players.
About the server
Is Creative / Build 2 online, and how reliable is it?
The server Creative / Build 2 is not online now; 20 hours have passed since it was last seen. The last 3 full days saw uptime of 42%, with 30 out of 72 hours online. The first time Rust Pop Watch saw it was 25 October 2026.
Where is Creative / Build 2 located?
There is no region from Creative / Build 2. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 177.116.139.243:28035.
Which Rust version is Creative / Build 2 on?
On Windows, Creative / Build 2 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Creative / Build 2?
Creative / Build 2's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 20 hours.
Map and rules
Which map does Creative / Build 2 run?
The map on Creative / Build 2 is procedural, made by the game.
What are the rules and settings on Creative / Build 2?
The name of Creative / Build 2 says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. It appears under Community in the browser. The VAC anti-cheat from Valve is on.
Join up
How do I join Creative / Build 2?
Enter client.connect 177.116.139.243:28035 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.