SpyExpeditions Development Server
Offline 177.138.189.139:28015 checked 15d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include SpyExpeditions Development Server?
These are the Rust Pop Watch lists that include SpyExpeditions Development Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on SpyExpeditions Development Server mean?
The game's server browser picks up these tags from SpyExpeditions Development Server: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does SpyExpeditions Development Server rank against other Rust servers?
The last seven days of player hours place SpyExpeditions Development Server at #13,027, in the top 60% of all ranked servers.
How many players are on SpyExpeditions Development Server right now?
Offline now, SpyExpeditions Development Server was last spotted 15 days 12 hours ago.
Server details
Is SpyExpeditions Development Server online, and how reliable is it?
Down at the moment: SpyExpeditions Development Server was last seen 15 days 12 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 13 October 2026.
Where is SpyExpeditions Development Server located?
No region is published by SpyExpeditions Development Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 177.138.189.139:28015.
Which Rust version is SpyExpeditions Development Server on?
On Windows, SpyExpeditions Development Server runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on SpyExpeditions Development Server?
The record of SpyExpeditions Development Server's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 15 days 20 hours.
The rules
Which map does SpyExpeditions Development Server run?
A procedural map is what SpyExpeditions Development Server runs, generated by the game.
What are the rules and settings on SpyExpeditions Development Server?
No gather rate appears in the name of SpyExpeditions Development Server. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join SpyExpeditions Development Server?
The console method: start Rust, press F1, and type client.connect 177.138.189.139:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.