Toddy Dev Server
Offline 177.145.34.247:28015 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 21:48 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Toddy Dev Server?
You'll find Toddy Dev Server on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Toddy Dev Server mean?
These are the tags Toddy Dev Server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Toddy Dev Server rank against other Rust servers?
A seven-day player-hours placing of #15,270 puts Toddy Dev Server in the top 69% of all ranked servers.
How many players are on Toddy Dev Server right now?
The last sighting of Toddy Dev Server was 4 days 23 hours ago, and it is offline now. The seven-day average sits at 0 players.
Server details
Is Toddy Dev Server online, and how reliable is it?
The server Toddy Dev Server is not online now; 4 days 23 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 50, a 30% uptime. It came to Rust Pop Watch's attention on 18 October 2026.
Where is Toddy Dev Server located?
There is no region from Toddy Dev Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 177.145.34.247:28015.
Which Rust version is Toddy Dev Server on?
Rust network protocol 2635 and build 168909 is the version Toddy Dev Server runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on Toddy Dev Server when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 24 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Toddy Dev Server?
Toddy Dev Server's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 28 days 1 hours.
Rules and settings
What are the rules and settings on Toddy Dev Server?
Nothing in the name tells you the gather rate on Toddy Dev Server. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
How to join
How do I join Toddy Dev Server?
The console method: start Rust, press F1, and type client.connect 177.145.34.247:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.