Toddy Dev Server
Offline 177.145.35.71:28015 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Toddy Dev Server?
You'll find Toddy Dev Server on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Toddy Dev Server mean?
These are the tags Toddy Dev Server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Toddy Dev Server rank against other Rust servers?
The last seven days of player hours place Toddy Dev Server at #15,338, in the top 69% of all ranked servers.
How many players are on Toddy Dev Server right now?
The last sighting of Toddy Dev Server was 4 days ago, and it is offline now. The seven-day average sits at 0 players.
About the server
Is Toddy Dev Server online, and how reliable is it?
Toddy Dev Server shows as offline, last spotted 4 days ago. It was up 0% of the time over the last 3 full days, 0 of 72 hours in total. It came to Rust Pop Watch's attention on 25 October 2026.
Where is Toddy Dev Server located?
No region is published by Toddy Dev Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 177.145.35.71:28015.
Which Rust version is Toddy Dev Server on?
Rust network protocol 2635 and build 168909 is the version Toddy Dev Server runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Toddy Dev Server?
Too few wipes are on record for Toddy Dev Server to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 4 days 1 hours is when the present world was made.
The rules
What are the rules and settings on Toddy Dev Server?
No gather rate appears in the name of Toddy Dev Server. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. The server's own word for it is vanilla: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Toddy Dev Server?
Enter client.connect 177.145.35.71:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.