Live 60,085 players 11,768 servers online 135 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Rust Local - Testes Off dutyoffline
Celebrity profile

Rust Local - Testes

Offline 177.37.136.79:28015 checked 29d ago

moddedoxide
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Vital stats

Players now 1/ 1 slots 100% full
7-day average0peak –
Rank#14,562top 61%
Region–no continent published · group 8, the default
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep1 Oct3 Oct4 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Rust Local - Testes?

These are the Rust Pop Watch lists that include Rust Local - Testes: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Rust Local - Testes mean?

The game's server browser picks up these tags from Rust Local - Testes: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): There are 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): It's on game build 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does Rust Local - Testes rank against other Rust servers?

The last seven days of player hours place Rust Local - Testes at #14,562, in the top 61% of all ranked servers.

How many players are on Rust Local - Testes right now?

Offline now, Rust Local - Testes was last spotted 29 days 21 hours ago.

About the server

Is Rust Local - Testes online, and how reliable is it?

Down at the moment: Rust Local - Testes was last seen 29 days 21 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 29 September 2026.

Where is Rust Local - Testes located?

There is no region from Rust Local - Testes. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 177.37.136.79:28015.

Which Rust version is Rust Local - Testes on?

On Windows, Rust Local - Testes runs Rust network protocol 2633 and build 165217. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What is the wipe schedule on Rust Local - Testes?

The record of Rust Local - Testes's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 29 days 22 hours.

Rules and settings

Which map does Rust Local - Testes run?

Rust Local - Testes uses a procedural map, which the game generates.

What are the rules and settings on Rust Local - Testes?

No gather rate appears in the name of Rust Local - Testes. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join Rust Local - Testes?

The console method: start Rust, press F1, and type client.connect 177.37.136.79:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp1
Max players There are 1 slots.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The game protocol is 2633, so your client has to match it to join.
cs165217
Build It's on game build 165217.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.