World2057 - Teste isolado
Offline 177.37.245.91:28057 checked 14d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include World2057 - Teste isolado?
These are the Rust Pop Watch lists that include World2057 - Teste isolado: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded.
What do the server tags on World2057 - Teste isolado mean?
These are the tags World2057 - Teste isolado publishes for the browser: mp2 (Max players): It has 2 slots; v1252 (Protocol): The game protocol is 1252, so your client has to match it to join; modded (Modded): The game is changed by plugins or settings, hence the Modded listing; oxide (Oxide): A plugin framework called Oxide (uMod) is running here; procsd20571252 (Custom tag): The owner or a plugin added this tag, which isn't standard Rust; procsz3000 (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does World2057 - Teste isolado rank against other Rust servers?
Player hours over the last week rank World2057 - Teste isolado at #15,156, within the top 70% of ranked servers.
How many players are on World2057 - Teste isolado right now?
Offline now, World2057 - Teste isolado was last spotted 14 days 15 hours ago.
Server facts
Is World2057 - Teste isolado online, and how reliable is it?
Down at the moment: World2057 - Teste isolado was last seen 14 days 15 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 15 October 2026.
Where is World2057 - Teste isolado located?
There is no region from World2057 - Teste isolado. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 177.37.245.91:28057.
Which Rust version is World2057 - Teste isolado on?
On Windows, World2057 - Teste isolado runs Rust network protocol 1252. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on World2057 - Teste isolado?
The record of World2057 - Teste isolado's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals.
Map and rules
Which map does World2057 - Teste isolado run?
The map on World2057 - Teste isolado is procedural, made by the game.
What are the rules and settings on World2057 - Teste isolado?
No gather rate appears in the name of World2057 - Teste isolado. Nothing on group size is published here. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. VAC, Valve's anti-cheat, is switched off.
Getting in
How do I join World2057 - Teste isolado?
The console method: start Rust, press F1, and type client.connect 177.37.245.91:28057. Launch Rust on this page is another way, opening Rust via Steam and connecting.