Live 36,352 players 11,696 servers online 94 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Mirage Cobalt Dev Off dutyoffline
Celebrity profile

Mirage Cobalt Dev

Offline 178.115.157.134:28015 checked 10d ago

moddedcarbon
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Vital stats

Players now 0/ 100 slots 0% full
7-day average0peak –
Rank#15,272top 70%
Region–no continent published · group 8, the default
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct21 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Mirage Cobalt Dev?

These Rust Pop Watch lists include Mirage Cobalt Dev: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Mirage Cobalt Dev mean?

The game's server browser picks up these tags from Mirage Cobalt Dev: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): It has 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does Mirage Cobalt Dev rank against other Rust servers?

A seven-day player-hours placing of #15,272 puts Mirage Cobalt Dev in the top 70% of all ranked servers.

How many players are on Mirage Cobalt Dev right now?

The last sighting of Mirage Cobalt Dev was 10 days 12 hours ago, and it is offline now.

Server facts

Is Mirage Cobalt Dev online, and how reliable is it?

Down at the moment: Mirage Cobalt Dev was last seen 10 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 14 October 2026.

Where is Mirage Cobalt Dev located?

There is no region from Mirage Cobalt Dev. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 178.115.157.134:28015.

Which Rust version is Mirage Cobalt Dev on?

Rust network protocol 2634 and build 167781 is the version Mirage Cobalt Dev runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What is the wipe schedule on Mirage Cobalt Dev?

Too few wipes are on record for Mirage Cobalt Dev to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 15 days 13 hours.

Map and rules

What are the rules and settings on Mirage Cobalt Dev?

Nothing in the name tells you the gather rate on Mirage Cobalt Dev. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join Mirage Cobalt Dev?

The console method: start Rust, press F1, and type client.connect 178.115.157.134:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp100
Max players It has 100 slots.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game must be on the same protocol version: 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is what it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.