My Creative Server
Offline 178.121.1.116:28015 checked 16d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include My Creative Server?
These Rust Pop Watch lists include My Creative Server: Build and creative servers, live, Community servers, by the numbers and Rust creative servers, watched. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Creative Server mean?
For the server browser, My Creative Server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166494 (Build): It's on game build 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does My Creative Server rank against other Rust servers?
The last seven days of player hours place My Creative Server at #11,049, in the top 50% of all ranked servers.
How many players are on My Creative Server right now?
The last sighting of My Creative Server was 16 days 11 hours ago, and it is offline now.
Server details
Is My Creative Server online, and how reliable is it?
My Creative Server shows as offline, last spotted 16 days 11 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 11 October 2026.
Where is My Creative Server located?
There is no region from My Creative Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 178.121.1.116:28015.
Which Rust version is My Creative Server on?
Rust network protocol 2634 and build 166494 is the version My Creative Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on My Creative Server?
Too few wipes are on record for My Creative Server to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 25 days 12 hours is when the present world was made.
Map and rules
Which map does My Creative Server run?
My Creative Server uses a procedural map, which the game generates.
What are the rules and settings on My Creative Server?
Nothing in the name tells you the gather rate on My Creative Server. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join My Creative Server?
The console method: start Rust, press F1, and type client.connect 178.121.1.116:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.