Skydreamer PVE
Offline 178.121.4.178:28015 checked 41d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Skydreamer PVE?
You'll find Skydreamer PVE on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Skydreamer PVE mean?
The game's server browser picks up these tags from Skydreamer PVE: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp5 (Max players): There are 5 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Skydreamer PVE rank against other Rust servers?
The last seven days of player hours place Skydreamer PVE at #13,870, in the top – of all ranked servers.
How many players are on Skydreamer PVE right now?
The last sighting of Skydreamer PVE was 41 days 5 hours ago, and it is offline now.
Server facts
Is Skydreamer PVE online, and how reliable is it?
Skydreamer PVE shows as offline, last spotted 41 days 5 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 16 September 2026.
Where is Skydreamer PVE located?
There is no region from Skydreamer PVE. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 178.121.4.178:28015.
Which Rust version is Skydreamer PVE on?
Rust network protocol 2633 and build 163207 is the version Skydreamer PVE runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Skydreamer PVE?
Skydreamer PVE's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 51 days 13 hours is when the present world was made.
The rules
Which map does Skydreamer PVE run?
A procedural map is what Skydreamer PVE runs, generated by the game.
What are the rules and settings on Skydreamer PVE?
Nothing in the name tells you the gather rate on Skydreamer PVE. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join Skydreamer PVE?
The console method: start Rust, press F1, and type client.connect 178.121.4.178:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.