My Creative Server
Offline 178.121.8.197:28015 checked 30d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include My Creative Server?
These are the Rust Pop Watch lists that include My Creative Server: Build and creative servers, live, Community servers, by the numbers and Rust creative servers, watched. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Creative Server mean?
For the server browser, My Creative Server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does My Creative Server rank against other Rust servers?
A seven-day player-hours placing of #16,920 puts My Creative Server in the top 71% of all ranked servers.
How many players are on My Creative Server right now?
The last sighting of My Creative Server was 30 days 9 hours ago, and it is offline now.
Server details
Is My Creative Server online, and how reliable is it?
My Creative Server shows as offline, last spotted 30 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 27 September 2026.
Where is My Creative Server located?
There is no region from My Creative Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 178.121.8.197:28015.
Which Rust version is My Creative Server on?
On Windows, My Creative Server runs Rust network protocol 2633 and build 164530. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on My Creative Server?
The record of My Creative Server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 35 days 13 hours.
Rules and settings
Which map does My Creative Server run?
The map on My Creative Server is procedural, made by the game.
What are the rules and settings on My Creative Server?
The name of My Creative Server says nothing about gather rate. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
Getting in
How do I join My Creative Server?
The console method: start Rust, press F1, and type client.connect 178.121.8.197:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.