Live 58,384 players 11,747 servers online 134 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published My Rust server | Powered by AMP Onlineright now
Celebrity profile

My Rust server | Powered by AMP

Online 178.143.12.37:28015 checked 14m ago

moddedoxide
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Vital stats

Players now 0/ 1000 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#14,057top 63%
Region–no continent published · group 8, the default
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Mon 5 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 14:32 UTC22d ago 3 – running 0
Sun 27 Sep, 13:36 UTC30d ago 2 halved by day 5 8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include My Rust server | Powered by AMP?

These are the Rust Pop Watch lists that include My Rust server | Powered by AMP: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on My Rust server | Powered by AMP mean?

These are the tags My Rust server | Powered by AMP publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp1000 (Max players): It has 1,000 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does My Rust server | Powered by AMP rank against other Rust servers?

Player hours over the last week rank My Rust server | Powered by AMP at #14,057, within the top 63% of ranked servers.

How many players are on My Rust server | Powered by AMP right now?

The current tally at My Rust server | Powered by AMP: 0 players across 1,000 slots. Averaging 0 players across seven days, it topped out at 1.

Server facts

Is My Rust server | Powered by AMP online, and how reliable is it?

As of now, My Rust server | Powered by AMP is online. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.

Where is My Rust server | Powered by AMP located?

No region is published by My Rust server | Powered by AMP. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 178.143.12.37:28015.

Which Rust version is My Rust server | Powered by AMP on?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2634 and build 166652. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on My Rust server | Powered by AMP when wipe day comes around?

Recent wipes averaged a peak of 2 players at their busiest. The crowd on the latest wipe topped out 28 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 5 whenever it did not hold.

What is the wipe schedule on My Rust server | Powered by AMP?

The record of My Rust server | Powered by AMP's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 22 days 5 hours.

The rules

Which map does My Rust server | Powered by AMP run?

The map on My Rust server | Powered by AMP is procedural, made by the game.

What are the rules and settings on My Rust server | Powered by AMP?

Nothing in the name tells you the gather rate on My Rust server | Powered by AMP. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join My Rust server | Powered by AMP?

Enter client.connect 178.143.12.37:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp1000
Max players It has 1,000 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2634
Protocol To join, your game must be on the same protocol version: 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region is listed.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.