Skins
Offline 178.155.29.211:28015 checked 15d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Skins?
These are the Rust Pop Watch lists that include Skins: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Skins mean?
These are the tags Skins publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp500 (Max players): Slots: 500; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Skins rank against other Rust servers?
The last seven days of player hours place Skins at #14,447, in the top 66% of all ranked servers.
How many players are on Skins right now?
Offline now, Skins was last spotted 15 days 12 hours ago.
About the server
Is Skins online, and how reliable is it?
Skins shows as offline, last spotted 15 days 12 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 12 October 2026.
Where is Skins located?
No region is published by Skins. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 178.155.29.211:28015.
Which Rust version is Skins on?
On Windows, Skins runs Rust network protocol 2634 and build 167584. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Skins?
Too few wipes are on record for Skins to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 31 days 21 hours.
Rules and settings
Which map does Skins run?
A procedural map is what Skins runs, generated by the game.
What are the rules and settings on Skins?
The name of Skins says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Skins?
The console method: start Rust, press F1, and type client.connect 178.155.29.211:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.