TEST
Offline 178.176.113.172:28015 checked 35d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include TEST?
You'll find TEST on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TEST mean?
These are the tags TEST publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): It's on game build 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does TEST rank against other Rust servers?
The last seven days of player hours place TEST at #13,321, in the top 61% of all ranked servers.
How many players are on TEST right now?
TEST went quiet 35 days 10 hours ago and is offline at the moment.
About the server
Is TEST online, and how reliable is it?
The server TEST is not online now; 35 days 10 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 24 September 2026.
Where is TEST located?
No region is published by TEST. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 178.176.113.172:28015.
Which Rust version is TEST on?
Rust network protocol 2633 and build 164530 is the version TEST runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on TEST?
Too few wipes are on record for TEST to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 40 days is when the present world was made.
Map and rules
Which map does TEST run?
TEST uses a procedural map, which the game generates.
What are the rules and settings on TEST?
No gather rate appears in the name of TEST. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join TEST?
Enter client.connect 178.176.113.172:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.