ScoobyDooRUST
Offline 178.176.189.70:28015 checked 9d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:55 UTC15d ago | 1 | – | running | 0 |
| Sun 11 Oct, 16:54 UTC16d ago | 1 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include ScoobyDooRUST?
You'll find ScoobyDooRUST on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ScoobyDooRUST mean?
These are the tags ScoobyDooRUST publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167584 (Build): The game build is 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does ScoobyDooRUST rank against other Rust servers?
A seven-day player-hours placing of #15,275 puts ScoobyDooRUST in the top 70% of all ranked servers.
How many players are on ScoobyDooRUST right now?
ScoobyDooRUST went quiet 9 days 17 hours ago and is offline at the moment.
Server details
Is ScoobyDooRUST online, and how reliable is it?
The server ScoobyDooRUST is not online now; 9 days 17 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 6 October 2026.
Where is ScoobyDooRUST located?
There is no region from ScoobyDooRUST. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 178.176.189.70:28015.
Which Rust version is ScoobyDooRUST on?
On Windows, ScoobyDooRUST runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on ScoobyDooRUST when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The latest wipe's crowd was busiest 1 hours after it began.
What is the wipe schedule on ScoobyDooRUST?
Too few wipes are on record for ScoobyDooRUST to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 15 days 13 hours.
Map and rules
Which map does ScoobyDooRUST run?
The map on ScoobyDooRUST is procedural, made by the game.
What are the rules and settings on ScoobyDooRUST?
No gather rate appears in the name of ScoobyDooRUST. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join ScoobyDooRUST?
The console method: start Rust, press F1, and type client.connect 178.176.189.70:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.