TEST
Offline 178.178.94.57:28015 checked 38d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include TEST?
These Rust Pop Watch lists include TEST: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TEST mean?
The game's server browser picks up these tags from TEST: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): You need the same game version to get in: protocol 2632; cs160556 (Build): It's on game build 160556; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does TEST rank against other Rust servers?
The last seven days of player hours place TEST at #15,467, in the top – of all ranked servers.
How many players are on TEST right now?
TEST went quiet 38 days 10 hours ago and is offline at the moment.
About the server
Is TEST online, and how reliable is it?
The server TEST is not online now; 38 days 10 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 20 September 2026.
Where is TEST located?
There is no region from TEST. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 178.178.94.57:28015.
Which Rust version is TEST on?
On Windows, TEST runs Rust network protocol 2632 and build 160556. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on TEST?
Too few wipes are on record for TEST to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 38 days 11 hours.
Map and rules
Which map does TEST run?
TEST uses a procedural map, which the game generates.
What are the rules and settings on TEST?
No gather rate appears in the name of TEST. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join TEST?
The console method: start Rust, press F1, and type client.connect 178.178.94.57:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.