DevServer
Offline 178.205.127.60:28015 checked 16d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include DevServer?
These are the Rust Pop Watch lists that include DevServer: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on DevServer mean?
These are the tags DevServer publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): There are 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167584 (Build): It's on game build 167584; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does DevServer rank against other Rust servers?
Player hours over the last week rank DevServer at #13,321, within the top 61% of ranked servers.
How many players are on DevServer right now?
Offline now, DevServer was last spotted 16 days 9 hours ago.
About the server
Is DevServer online, and how reliable is it?
DevServer shows as offline, last spotted 16 days 9 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 12 October 2026.
Where is DevServer located?
There is no region from DevServer. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 178.205.127.60:28015.
Which Rust version is DevServer on?
Rust network protocol 2634 and build 167584 is the version DevServer runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on DevServer?
The record of DevServer's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 10 hours.
Map and rules
What are the rules and settings on DevServer?
Nothing in the name tells you the gather rate on DevServer. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
How to join
How do I join DevServer?
The console method: start Rust, press F1, and type client.connect 178.205.127.60:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.