Event Test Server
Offline 178.208.110.214:28035 checked 18d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 18:37 UTC18d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Event Test Server?
You'll find Event Test Server on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Event Test Server mean?
These are the tags Event Test Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp20 (Max players): There are 20 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): It's on game build 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Event Test Server rank against other Rust servers?
A seven-day player-hours placing of #13,628 puts Event Test Server in the top 62% of all ranked servers.
How many players are on Event Test Server right now?
Offline now, Event Test Server was last spotted 18 days 8 hours ago.
About the server
Is Event Test Server online, and how reliable is it?
Event Test Server shows as offline, last spotted 18 days 8 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 10 October 2026.
Where is Event Test Server located?
There is no region from Event Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 178.208.110.214:28035.
Which Rust version is Event Test Server on?
Rust network protocol 2634 and build 167398 is the version Event Test Server runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on Event Test Server when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on Event Test Server?
Too few wipes are on record for Event Test Server to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 18 days 9 hours is when the present world was made.
Rules and settings
Which map does Event Test Server run?
Event Test Server uses a procedural map, which the game generates.
What are the rules and settings on Event Test Server?
The name of Event Test Server says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Event Test Server?
The console method: start Rust, press F1, and type client.connect 178.208.110.214:28035. Launch Rust on this page is another way, opening Rust via Steam and connecting.