Skins
Offline 178.216.70.20:28015 checked 21d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Skins?
You'll find Skins on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Skins mean?
For the server browser, Skins lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp15 (Max players): There are 15 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Skins rank against other Rust servers?
The last seven days of player hours place Skins at #15,984, in the top 71% of all ranked servers.
How many players are on Skins right now?
Skins went quiet 21 days 5 hours ago and is offline at the moment.
About the server
Is Skins online, and how reliable is it?
Down at the moment: Skins was last seen 21 days 5 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 6 October 2026.
Where is Skins located?
There is no region from Skins. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 178.216.70.20:28015.
Which Rust version is Skins on?
Rust network protocol 2634 and build 166652 is the version Skins runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Skins?
The record of Skins's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 6 hours.
Rules and settings
Which map does Skins run?
Skins uses a procedural map, which the game generates.
What are the rules and settings on Skins?
The name of Skins says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Skins?
The console method: start Rust, press F1, and type client.connect 178.216.70.20:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.