Private Rust Map Lab
Online 178.254.6.6:28015 checked 13m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 09:16 UTC9d ago | 2 | – | running | 0 |
| Fri 16 Oct, 12:57 UTC11d ago | 2 | – | 1.8 days | 0 |
| Tue 13 Oct, 13:35 UTC14d ago | 1 | halved by day 1 | 3 days | 0 |
| Mon 12 Oct, 09:39 UTC15d ago | 1 | – | 1.2 days | 0 |
| Sun 11 Oct, 14:53 UTC16d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Private Rust Map Lab?
These Rust Pop Watch lists include Private Rust Map Lab: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Private Rust Map Lab mean?
These are the tags Private Rust Map Lab publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Private Rust Map Lab rank against other Rust servers?
The last seven days of player hours place Private Rust Map Lab at #15,423, in the top 69% of all ranked servers.
How many players are on Private Rust Map Lab right now?
Checking in on Private Rust Map Lab? 0 players are on it at the moment. The seven-day average sits at 0 players.
Server details
Is Private Rust Map Lab online, and how reliable is it?
Right now, Private Rust Map Lab is up and running. Based on the uptime it reports, the last restart was about 2 hours ago. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. Rust Pop Watch's first record of it is 11 October 2026.
Does Private Rust Map Lab run smoothly?
The 48-hour average was 57 server fps, with a low of 3. The world carried as many as 124,884 entities, including buildings and deployables. Memory use peaked at 2,715 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Private Rust Map Lab located?
There is no region from Private Rust Map Lab. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 178.254.6.6:28015.
Which Rust version is Private Rust Map Lab on?
On Linux, Private Rust Map Lab runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on Private Rust Map Lab when wipe day comes around?
The average busiest crowd over recent wipes was 2 players. 1 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. If it did not hold, half the peak was gone by day 1.
What is the wipe schedule on Private Rust Map Lab?
There is no next wipe to predict on Private Rust Map Lab, because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 9 days 19 hours is when the present world was made.
Rules and settings
Which map does Private Rust Map Lab run?
The procedural map on Private Rust Map Lab measures 4,500 and comes from the game with seed 1337. Look at it on RustMaps from this page: the same size and seed always make the same map. The map name, as written, is Custom Map.
What are the rules and settings on Private Rust Map Lab?
The name of Private Rust Map Lab says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
How to join
How do I join Private Rust Map Lab?
The console method: start Rust, press F1, and type client.connect 178.254.6.6:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.