DeptyZ Testing
Offline 178.55.161.163:28015 checked 9d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 20:51 UTC9d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include DeptyZ Testing?
These Rust Pop Watch lists include DeptyZ Testing: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on DeptyZ Testing mean?
For the server browser, DeptyZ Testing lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2 (Max players): There are 2 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does DeptyZ Testing rank against other Rust servers?
A seven-day player-hours placing of #12,132 puts DeptyZ Testing in the top 55% of all ranked servers.
How many players are on DeptyZ Testing right now?
DeptyZ Testing went quiet 9 days 16 hours ago and is offline at the moment.
Server details
Is DeptyZ Testing online, and how reliable is it?
DeptyZ Testing shows as offline, last spotted 9 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 19 October 2026.
Where is DeptyZ Testing located?
There is no region from DeptyZ Testing. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 178.55.161.163:28015.
Which Rust version is DeptyZ Testing on?
Rust network protocol 2634 and build 167781 is the version DeptyZ Testing runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on DeptyZ Testing when wipe day comes around?
Recent wipes averaged a peak of 3 players at their busiest. The crowd on the latest wipe topped out 1 hours in.
What is the wipe schedule on DeptyZ Testing?
The record of DeptyZ Testing's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 16 hours.
The rules
Which map does DeptyZ Testing run?
DeptyZ Testing uses a procedural map, which the game generates.
What are the rules and settings on DeptyZ Testing?
The name of DeptyZ Testing says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join DeptyZ Testing?
The console method: start Rust, press F1, and type client.connect 178.55.161.163:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.