BedWars Dev
Offline 178.67.155.96:28015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include BedWars Dev?
These Rust Pop Watch lists include BedWars Dev: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on BedWars Dev mean?
The game's server browser picks up these tags from BedWars Dev: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs162929 (Build): It's on game build 162929; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does BedWars Dev rank against other Rust servers?
The last seven days of player hours place BedWars Dev at #15,053, in the top 63% of all ranked servers.
How many players are on BedWars Dev right now?
The last sighting of BedWars Dev was 26 days 14 hours ago, and it is offline now.
About the server
Is BedWars Dev online, and how reliable is it?
The server BedWars Dev is not online now; 26 days 14 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 1 October 2026.
Where is BedWars Dev located?
There is no region from BedWars Dev. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 178.67.155.96:28015.
Which Rust version is BedWars Dev on?
Rust network protocol 2633 and build 162929 is the version BedWars Dev runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on BedWars Dev?
The record of BedWars Dev's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 1 hours.
Map and rules
What are the rules and settings on BedWars Dev?
The name of BedWars Dev says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join BedWars Dev?
The console method: start Rust, press F1, and type client.connect 178.67.155.96:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.