BedWars Dev
Offline 178.68.57.104:28015 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 22:05 UTC27d ago | 2 | – | running | 2 |
| Tue 29 Sep, 21:19 UTC28d ago | 2 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include BedWars Dev?
These are the Rust Pop Watch lists that include BedWars Dev: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on BedWars Dev mean?
The game's server browser picks up these tags from BedWars Dev: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs162929 (Build): It's on game build 162929; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does BedWars Dev rank against other Rust servers?
A seven-day player-hours placing of #15,563 puts BedWars Dev in the top 65% of all ranked servers.
How many players are on BedWars Dev right now?
BedWars Dev went quiet 27 days 18 hours ago and is offline at the moment.
Server details
Is BedWars Dev online, and how reliable is it?
The server BedWars Dev is not online now; 27 days 18 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 29 September 2026.
Where is BedWars Dev located?
There is no region from BedWars Dev. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 178.68.57.104:28015.
Which Rust version is BedWars Dev on?
On Windows, BedWars Dev runs Rust network protocol 2633 and build 162929. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on BedWars Dev when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. 1 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on BedWars Dev?
BedWars Dev's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days 19 hours.
The rules
What are the rules and settings on BedWars Dev?
No gather rate appears in the name of BedWars Dev. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join BedWars Dev?
Enter client.connect 178.68.57.104:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.