test
Offline 178.69.140.160:28015 checked 8h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include test?
These are the Rust Pop Watch lists that include test: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test mean?
The game's server browser picks up these tags from test: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp15 (Max players): It has 15 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does test rank against other Rust servers?
Player hours over the last week rank test at #11,357, within the top 51% of ranked servers.
How many players are on test right now?
test went quiet 8 hours ago and is offline at the moment. Averaging 0 players across seven days, it topped out at 1. Look at 20:00 UTC: that was the busiest point of the last 48 hours, at 0 players on average.
Server facts
Is test online, and how reliable is it?
The server test is not online now; 8 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 13, a 8% uptime. Rust Pop Watch's first record of it is 4 October 2026.
Where is test located?
There is no region from test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 178.69.140.160:28015.
Which Rust version is test on?
On Windows, test runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on test?
test's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 23 days 14 hours.
Map and rules
Which map does test run?
test uses a procedural map, which the game generates.
What are the rules and settings on test?
Nothing in the name tells you the gather rate on test. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join test?
Enter client.connect 178.69.140.160:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.