probe
Offline 178.72.116.35:28025 checked 38d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include probe?
You'll find probe on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on probe mean?
The game's server browser picks up these tags from probe: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp500 (Max players): It has 500 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): It's on game build 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does probe rank against other Rust servers?
The last seven days of player hours place probe at #15,481, in the top – of all ranked servers.
How many players are on probe right now?
The last sighting of probe was 38 days 10 hours ago, and it is offline now.
Server details
Is probe online, and how reliable is it?
Down at the moment: probe was last seen 38 days 10 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 20 September 2026.
Where is probe located?
There is no region from probe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 178.72.116.35:28025.
Which Rust version is probe on?
Rust network protocol 2633 and build 164530 is the version probe runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on probe?
The record of probe's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 38 days 10 hours.
Rules and settings
Which map does probe run?
The map on probe is procedural, made by the game.
What are the rules and settings on probe?
The name of probe says nothing about gather rate. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join probe?
The console method: start Rust, press F1, and type client.connect 178.72.116.35:28025. Launch Rust on this page is another way, opening Rust via Steam and connecting.