Meu Servidor Dev PvE
Offline 179.126.160.199:28015 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Meu Servidor Dev PvE?
These are the Rust Pop Watch lists that include Meu Servidor Dev PvE: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Meu Servidor Dev PvE mean?
The game's server browser picks up these tags from Meu Servidor Dev PvE: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Meu Servidor Dev PvE rank against other Rust servers?
A seven-day player-hours placing of #13,797 puts Meu Servidor Dev PvE in the top 61% of all ranked servers.
How many players are on Meu Servidor Dev PvE right now?
Offline now, Meu Servidor Dev PvE was last spotted 24 days 2 hours ago.
Server details
Is Meu Servidor Dev PvE online, and how reliable is it?
Meu Servidor Dev PvE shows as offline, last spotted 24 days 2 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 4 October 2026.
Where is Meu Servidor Dev PvE located?
There is no region from Meu Servidor Dev PvE. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 179.126.160.199:28015.
Which Rust version is Meu Servidor Dev PvE on?
Rust network protocol 2634 and build 166494 is the version Meu Servidor Dev PvE runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Meu Servidor Dev PvE?
Too few wipes are on record for Meu Servidor Dev PvE to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 27 days 21 hours is when the present world was made.
Map and rules
Which map does Meu Servidor Dev PvE run?
The map on Meu Servidor Dev PvE is procedural, made by the game.
What are the rules and settings on Meu Servidor Dev PvE?
Nothing in the name tells you the gather rate on Meu Servidor Dev PvE. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Meu Servidor Dev PvE?
Enter client.connect 179.126.160.199:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.