Battlegrounds Teamplay
Offline 179.130.125.245:28015 checked 25d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Battlegrounds Teamplay?
These are the Rust Pop Watch lists that include Battlegrounds Teamplay: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Battlegrounds Teamplay mean?
These are the tags Battlegrounds Teamplay publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp20 (Max players): Slots: 20; ts64 (Group limit): Teams cap at 64 players; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Battlegrounds Teamplay rank against other Rust servers?
The last seven days of player hours place Battlegrounds Teamplay at #16,009, in the top 71% of all ranked servers.
How many players are on Battlegrounds Teamplay right now?
The last sighting of Battlegrounds Teamplay was 25 days 1 hours ago, and it is offline now.
Server details
Is Battlegrounds Teamplay online, and how reliable is it?
Battlegrounds Teamplay shows as offline, last spotted 25 days 1 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 4 October 2026.
Where is Battlegrounds Teamplay located?
There is no region from Battlegrounds Teamplay. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 179.130.125.245:28015.
Which Rust version is Battlegrounds Teamplay on?
On Linux, Battlegrounds Teamplay runs Rust network protocol 2634 and build 166652. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Battlegrounds Teamplay?
Too few wipes are on record for Battlegrounds Teamplay to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 26 days 2 hours.
The rules
Which map does Battlegrounds Teamplay run?
Battlegrounds Teamplay uses a procedural map, which the game generates.
What are the rules and settings on Battlegrounds Teamplay?
No gather rate appears in the name of Battlegrounds Teamplay. A group holds at most 64 players. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Battlegrounds Teamplay?
The console method: start Rust, press F1, and type client.connect 179.130.125.245:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.