WarDogs Rust
Offline 179.221.201.164:28015 checked 39d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include WarDogs Rust?
You'll find WarDogs Rust on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on WarDogs Rust mean?
The game's server browser picks up these tags from WarDogs Rust: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does WarDogs Rust rank against other Rust servers?
A seven-day player-hours placing of #13,307 puts WarDogs Rust in the top – of all ranked servers.
How many players are on WarDogs Rust right now?
The last sighting of WarDogs Rust was 39 days 22 hours ago, and it is offline now.
Server details
Is WarDogs Rust online, and how reliable is it?
WarDogs Rust shows as offline, last spotted 39 days 22 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 19 September 2026.
Where is WarDogs Rust located?
No region is published by WarDogs Rust. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 179.221.201.164:28015.
Which Rust version is WarDogs Rust on?
On Windows, WarDogs Rust runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on WarDogs Rust?
WarDogs Rust's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 41 days 2 hours is when the present world was made.
Rules and settings
Which map does WarDogs Rust run?
The map on WarDogs Rust is procedural, made by the game.
What are the rules and settings on WarDogs Rust?
Nothing in the name tells you the gather rate on WarDogs Rust. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join WarDogs Rust?
Enter client.connect 179.221.201.164:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.